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Subject: Re: GM manages one draw out of fourteen blitz games

Author: James T. Walker

Date: 13:21:58 11/25/00

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On November 25, 2000 at 13:35:41, Robert Hyatt wrote:

>On November 25, 2000 at 13:06:43, James T. Walker wrote:
>
>>On November 25, 2000 at 10:00:18, Robert Hyatt wrote:
>>
>>>On November 25, 2000 at 09:47:30, Lin Harper wrote:
>>>
>>>>   Just now I was watching GM Kotronias on ICC, playing Rebel Tiger 13.
>>>>  3min blitz, he got one draw! More than I'd do I suppose, but is this
>>>>  what's happening now? GM's hopelessly outclassed at quick chess?
>>>
>>>
>>>At 3 mins/game, this is not uncommon.  at 5 3 it is more uncommon.  at longer
>>>time controls it generally doesn't happen at all.
>>
>>Hello Bob,
>>I assume you mean that at longer time controls the GM's are not hopelessly
>>outclassed at all.  That's probably true but I would remind you of the drubbing
>>the GM's & IM's took at the hands of Deep Fritz & Deep Junior at KC not very
>>long ago.  That was at Game/1hour!  So this begs the question of how much time
>>do GM's need now to play _e_v_e_n_ with the machines?
>>Jim
>
>
>Bring any program you want to ICC, and let me get a couple of GMs to play
>it several dozen games a day for a week.  And watch what happens.  (at a
>time control of say 5 10).  They will do badly at first, but they will
>begin to "solve" the problems presented by the programs.  No the humans
>won't win all games.  They might not even win the majority.  But there will
>be _no_ 14 - 0 - 1 type results.
>
>I have played Roman so many games, that he knows _every_ weakness Crafty has.
>Fortunately he (and a couple of others) will report these weaknesses so that I
>can address them.  But he is a _serious_ problem for computer chess programs,
>even though he really doesn't play as much as he did 20 years ago (in human
>tournaments).
>
>Some seem to think blitz is "solved".  It isn't, yet.  At 3 0?  Computers
>are tough but they will _not_ win every game.  Nor even every 4 game match.
>Which is amazing, IMHO.  To find out how good your favorite program really
>is, put it on ICC and _leave_ it there for a week or two.  Letting humans
>play as many consecutive games as they want.  The results will be interesting.

Hello Bob,
Yes, I think it would be interesting.  Wish I could do that.  One thing I don't
understand is why you are not more interested in playing Crafty vs other
computers.  It seems to me that other programs have the ability to point out
many other weak points in Crafty that humans may not.  Maybe Crafty would be a
more well rounded program if you played more computers and analyzed it's losses.
 This is not a criticism but only an idea of mine.  When I had a computer
account I played Crafty occasionally and won as many as I lost even though I was
using slower hardware.  Can you analyze these types of games and see any
weakness that doesn't show up vs humans?  Maybe it's less time consuming for you
to let the GM's point out the weakness in Crafty and spend more time working on
those weaknesses.  I was thinking that even if one loss to a computer does not
show an obvious weakness that several may start to show a pattern.
Regards,
Jim



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