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Subject: Re: Freeboard v 0.0.46 screen cap

Author: Peter Fendrich

Date: 08:30:57 01/22/01

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On January 22, 2001 at 10:33:46, Wayde Beasley wrote:

>On January 22, 2001 at 09:56:31, Peter Fendrich wrote:
>
>>On January 22, 2001 at 02:11:55, Wayde Beasley wrote:
>>
>>>http://www.egroups.com/files/freeboard-dev/freeboard-screen-capture.JPG
>>
>>How is you project going?
>>I recall that you had some problem with the chessboard?
>>//Peter
>
>I switched boards away from a proprietary version that had a serious memory
>leak; but now FB uses a dumb board, which means Freeboard is no more than a dumb
>terminal to the stdout of a chess engine.  But, that is not for long -- if my
>chessboard control guy does what he says he'll do, then by mid-february I should
>have a prototype of an intelligent chessboard control that uses TTF for the
>pieces and understands SAN, FEN, EPD, etc.  Freeboard philosophy frowns on eye
>candy.  With TTF, someone should be able to easily switch piece styles by adding
>another font, if that's their desire.
>
>In the meantime, I am working on reading/saving settings profiles and engine
>parameters. And setting up simple controls for the various engine settings, like
>the eval params, search extension params, hash size, etc.  It's a delight to be
>able to play Crafty and switch a parameter on-the-fly with a click of the mouse
>and then save that group of settings for later recall.  Also, drag and drop EPD
>files for analysis by crafty.  And debugging engine communication.

Will you use the Crafty command syntax as the standard here or will it be
dynamic in some way? My program Terra, as many others, covers much of the Crafty
commands (not all) but sometimes with different name and syntax. Furthermove I
have some commands of my own not found in Crafty (I think...).
It's not possible to have it completely dynamic but maybe to some extent?
//Peter




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