Author: Stefan Meyer-Kahlen
Date: 02:47:30 03/01/98
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On March 01, 1998 at 04:50:50, Amir Ban wrote: > >I'm using the Meyer-Kahlen/Donninger Windows autoplayer and I have this >problem: > >It works without fault as the Master, but when it plays as a Slave, and >the Master is the old DOS autoplayer, it plays one game successfully. >When it's over, the DOS Master does not start another game but just sits >there. If the Master is another Windows autoplayer, no problem. > >When the game is over (timeout), I know that the procedure is for both >sides to save the game, setup a new game, and after some delay the >master should move. All this happens, but the master doesn't move. >Debugging the state of the slave, it's in an idle state waiting for >commands. > >What's wrong ? > >Amir > >P.S. I worked around this by having the master play as black. It's a >very easy change, and also more efficient since the Windows autoplayer >can end a game immediately if it's over, while the DOS autoplayer must >wait for the silly timeout to expire. > >Amir Chrilly introduced a bug in his code. Try the code without MFC or get the latest version of the code. Stefan
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