Author: Tony Werten
Date: 15:26:58 04/10/01
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On April 10, 2001 at 16:53:27, Ralf Elvsén wrote: >On April 10, 2001 at 16:37:00, Dan Andersson wrote: > >>One question about the rules. Are you talking about Pente, Go-Muku or Go-Muku >>Renju. I seem to remember that Go-Muku is solved. Several systems of handicap >>exist, Renju is one such. Proof Number search is worth applying to the game. >> >>Reagrds Dan Andersson > >I wasn't aware of these games/variants. Instead of trying to identify >the correct one, let me state the rules I will use: > >Board: m times n squares, where m and n will be "reasonable" numbers, >to be chosen by the opponent who challenges the robot. > >One player marks a free square with crosses and another with circles. >These markings will not be changed hereafter. The first one to get >x markings in a row wins. (x is another "reasonable" number). > >My guess is that for x <= 4 this is a win for the player who starts... >What about x = 5 (assuming pretty large m and n)? >I would guess x = 6 is a draw with best play. X<=5 is win for starter ( if board is big enough ) x>=8 is draw for any boardsize. I'm working on x=6 and x=7. cheers, Tony > >Ralf
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