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Subject: Re: Gravy for the brain that supports a 2500+ elo standard for computer GM's

Author: Mark Young

Date: 06:19:39 06/19/01

Go up one level in this thread


On June 19, 2001 at 08:57:11, Robert Hyatt wrote:

>On June 19, 2001 at 05:44:07, Mark Young wrote:
>
>>On June 19, 2001 at 05:15:30, Vine Smith wrote:
>>
>>>On June 19, 2001 at 03:49:07, Mark Young wrote:
>>>
>>>>On June 19, 2001 at 00:31:40, Robert Hyatt wrote:
>>>>
>>>>>On June 18, 2001 at 18:01:49, Chris Carson wrote:
>>>>>
>>>>>>Nice summary Mark.  Calculate the overall average for GM's, I did it last year
>>>>>>and it was around 2525.   Programs are performaing higher than that and
>>>>>>performance is the only thing that matters in my opinion.  :)
>>>>>>
>>>>>>I for one do not care about a title, but the performance is the key.  :)
>>>>>>
>>>>>>Best Regards,
>>>>>>Chris Carson
>>>>>
>>>>>
>>>>>Several points:
>>>>>
>>>>>1.  anyone check the _age_ of each GM being 'averaged' into this mess?  IE
>>>>>a 75 year old GM is still a GM, but won't have much of a rating.
>>>>>
>>>>>2.  anyhone check to make sure ratings were current?  IE Fischer's rating is
>>>>>not particularly interesting since it is 30 years old and from a different
>>>>>rating era.
>>>>>
>>>>>The main problem is probably age.  Just like the "baby-boomers" are threatening
>>>>>retirement systems around the world, they are also moving up into the "older-GM"
>>>>>group as well.  If you have more old GM players, then you will have a lower
>>>>>overall GM average.  Which means exactly nothing of course.
>>>>
>>>>This is data from the latest Fide list. If you think the data is flawed....Old
>>>>Grandmasters, Out of date Grandmasters, mistakes in calculations, or just fraud
>>>>etc. Then make your case with data not theory. It's easy to bluster, it much
>>>>harder to do the work to prove the case as I and others are doing.
>>>Gee, I thought it was "harder to do the work" of programming computers to play
>>>chess. But now I see that Prof. Hyatt should just give up improving Crafty's
>>>code, and instead compile masses of statistics to prove that its rating is 2500,
>>>2600 or whatever. New versions of Crafty will consist of countless pages of ever
>>>more refined calculations always resulting in higher Elo ratings.
>>
>>Then I suggest he keep working on crafty, and stop making false and misleading
>>claims about what a grandmasters is, Since Dr. Hyatt does not have the time to
>>find out and to check his facts.
>
>
>At least "he" doesn't try to first define the result he wants, then go about
>finding ways to massage the data to produce that result.  "A statistician can
>prove anything he wants, given enough time."

That is what happend...not.

>
>Use all the old GM ratings.  Use 1970 ratings mixed with 2000 ratings.  Use
>players that are 25 along with players that are 80.  Use the ones that play
>multiple events a year and the ones that play one event every several years.
>Use the average IQ of a WWF wrestler.  And the weight of the average Japanese
>wrestler.

Bob, Here is the point even cherry pick data (Best elo ever for all GM's) still
does not produce the results you claim...That GM'S are over 2600+ elo average.

>
>Should be able to prove your point quite handily with all of that.
>
>Meanwhile, for the last 25 years, a GM had to play at the 2600 level for 20-30
>games in order to get the GM title.  Nothing else to be said there.

So the computers only need to play at a 2600 elo level for 20 to 30 games in
your eyes to be considered GM's? If so they are playing at 2630 level for almost
50 games.

 A few
>"honorary" exceptions, but most of the exceptions, when you look at them, would
>have been unnecessary since to win an interzonal (for example) you had to win
>a zonal too, and both would probably give you that 2600+ performance _anyway_
>at least the interzonal certainly would.



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