Author: Joshua Lee
Date: 13:56:06 06/29/01
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>>I guess the most appropriate question now is is there any ideas used in the >>older programs that aren't in use today? If pioneeer doesn't exist how come >>nobody has thought to try to re-create it with the added benifit of >> >>1 C++ >>2 Newer Algorithms >>3 Faster Hardware >>4 Tablebases, Opening books >> >>Also my idea is one of Putting all possible techniques into a program .... >>Alot of work considering i know very little about programming in general. > > >For the case of pioneer, how would you design a program if: > >(1) the authors revealed no algorithms at all, they just told about how great >the would work when they were finished; > >(2) the authors posted analysis that was fabricated, plain and simple. And >claimed their "algorithms" could do things that analysis proved was impossible. > >(3) they waved their hands wildly hoping to distract your attention from the >fact that in 20 years they never played one move in a real game. > >How would you write a program to do that? :) I guess i would start by organizing all the data from various books by botvinnik what little their is then i would contact the guys he worked with : Misha Tsfasman Sasha Reznitsky Boris Shtilman or Sasha Yudin Contact Berlinner to find out his sorces as to the data was fabricated or whatever.... If this doesn't work i would see if you or some other accomplished programer would work at putting the ideas that i've gather together if none of the above works try it myself painstakingly researching everything about algorithims etc..... especially things which sound like what botvinnik was talking about if this doesn't work i would have to ask if this was fabricated yet it is such a good idea what limits anybody from doing this. Long and drawn out way to accomplish this task it may or may not be futile but then again the "Ideal" chess program would model how a GM selects his move not a calculator.... Maybe the ideas themselves are more important than the existence of actual program.
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