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Subject: Re: What ever Happened to Kaissia and Ostrich?

Author: Robert Hyatt

Date: 19:44:53 06/29/01

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On June 29, 2001 at 16:56:06, Joshua Lee wrote:

>
>>>I guess the most appropriate question now is  is there any ideas used in the
>>>older programs that aren't in use today? If pioneeer doesn't exist how come
>>>nobody has thought to try to re-create it with the added benifit of
>>>
>>>1 C++
>>>2 Newer Algorithms
>>>3 Faster Hardware
>>>4 Tablebases, Opening books
>>>
>>>Also my idea is one of Putting all possible techniques into a program ....
>>>Alot of work considering i know very little about programming in general.
>>
>>
>>For the case of pioneer, how would you design a program if:
>>
>>(1) the authors revealed no algorithms at all, they just told about how great
>>the would work when they were finished;
>>
>>(2) the authors posted analysis that was fabricated, plain and simple.  And
>>claimed their "algorithms" could do things that analysis proved was impossible.
>>
>>(3) they waved their hands wildly hoping to distract your attention from the
>>fact that in 20 years they never played one move in a real game.
>>
>>How would you write a program to do that?  :)
>
>I guess i would start by organizing all the data from various books by botvinnik
>what little their is then i would contact the guys he worked with :
>
>Misha Tsfasman
>Sasha Reznitsky
>Boris Shtilman
>or
>Sasha Yudin
>
>Contact Berlinner to find out his sorces as to the data was fabricated or
>whatever....
>
>If this doesn't work i would see if you or some other accomplished programer
>would work at putting the ideas that i've gather together
>
>if none of the above works try it myself painstakingly researching everything
>about algorithims etc..... especially things which sound like what botvinnik was
>talking about if this doesn't work i would have to ask if this was fabricated
>yet it is such a good idea what limits anybody from doing this.
>
>Long and drawn out way to accomplish this task it may or may not be futile but
>then again the "Ideal" chess program would model how a GM selects his move not a
>calculator....
>
>Maybe the ideas themselves are more important than the existence of actual
>program.


I have his book on Computers, Chess and long-range planning.  I don't see much
that would help a programmer.

As far as contacting Berliner, you can find Botvinnik's paper in the JICCA,
and the next issue has Berliner's analysis showing why it is all nothing but
hot air.  I didn't particularly like the way Berliner worded his rebuttal, but
his data and conclusions were right on...



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