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Subject: Re: Computer-Chess Curiosities!

Author: Otello Gnaramori

Date: 00:44:29 07/31/01

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On July 30, 2001 at 18:05:56, Uri Blass wrote:

>On July 30, 2001 at 17:19:13, Otello Gnaramori wrote:
>
>>On July 29, 2001 at 12:35:38, Bruce Moreland wrote:
>>
>>>On July 29, 2001 at 06:14:35, Eduard Nemeth wrote:
>>>
>>>>Chess Curiosities by Tim Krabbé you can find on his Homepage. After yesterday
>>>>you can find new curios Anti-computerchess games!
>>>>
>>>>Thanks Tim! I agree all your comments, and your game against Century with ( you
>>>>say :) "Nemeth-Gambit"  is very interesting!
>>>>
>>>>http://www.xs4all.nl/~timkr/chess/chess.html
>>>>
>>>>and click to "Open Chess diary".
>>>>
>>>>I find Tim’s homepage wonderful:
>>>>
>>>>http://www.timkrabbe.nl
>>>>
>>>>
>>>>I play a another curios game against Deep Shredder!
>>>>
>>>>Position after move two from white:
>>>>
>>>>
>>>>[D]rnbqkbnr/pppp1ppp/8/4p3/4P3/5Q2/PPPP1PPP/RNB1KBNR b KQkq -
>>>>
>>>>The game:
>>>>
>>>>
>>>>[Event "Blitz30',P600,128MB"]
>>>>[Site "Stuttgart"]
>>>>[Date "2001.??.??"]
>>>>[Round "?"]
>>>>[White "Nemeth,Eduard"]
>>>>[Black "Deep Shredder"]
>>>>[ECO "C20"]
>>>>[Result "1-0"]
>>>>
>>>>1. e4 {0s} e5 {Buch 0s} 2. Qf3 {3s (Sf3)} Nf6 {+0.43/12
>>>>26s} 3. Bc4 {1:13m (Sc3)} Nc6 {+0.48/12 42s} 4. c3 {1s
>>>>(Sc3)} Be7 {+0.77/12 43s} 5. b4 {5s (Dg3)} O-O {+0.69/12
>>>>50s} 6. d3 {5s} d6 {+0.54/11 32s} 7. h3 {4s (Dg3)} Be6
>>>>{+0.65/11 30s} 8. Bxe6 {3s} fxe6 {+0.49/10 1s} 9. Qe2 {3s
>>>>(Dg3)} a5 {+0.35/12 44s} 10. b5 {2s} Na7 {+0.19/13 48s}
>>>>11. a4 {3s} c6 {+0.08/12 40s} 12. bxc6 {2s} bxc6 {+0.07/12
>>>>31s} 13. Nf3 {1s} Nc8 {+0.02/12 32s} 14. O-O {21s} c5
>>>>{-0.06/11 8s} 15. Na3 {26s (d4)} Nb6 {-0.12/10 9s} 16. Nb5
>>>>{3s (Ld2)} Nfd7 {-0.32/11 1:35m} 17. c4 {3s (Td1)} Nb8
>>>>{+0.16/10 11s} 18. Be3 {6s (h4)} Nc6 {+0.08/11 14s}
>>>>19. Rfd1 {5s (Sd2)} Nb4 {+0.16/11 23s} 20. Bd2 {13s (Sd2)}
>>>>Qd7 {+0.19/11 46s} 21. Ra3 {10s} Rab8 {+0.19/11 19s}
>>>>22. Rb1 {7s} Qe8 {+0.19/11 26s} 23. Nc3 {4s (Tab3)} Qg6
>>>>{+0.23/11 41s} 24. Nb5 {3s} Ra8 {+0.23/10 24s} 25. Be3 {3s}
>>>>Rad8 {+0.19/11 27s} 26. Nc3 {3s (Tab3)} Nd7 {+0.20/11 19s}
>>>>27. Nb5 {3s} Rf7 {+0.19/11 21s} 28. Nc3 {2s (Sh2)} Nxd3
>>>>{+0.31/11 24s} 29. Qxd3 {5s} Rxf3 {+0.58/11 1s} 30. Kh2
>>>>{26s (Tb5)} Rff8 {+0.67/10 13s} 31. Rab3 {18s} Qe8
>>>>{+0.56/10 1s} 32. Rb5 {8s} Ra8 {+0.32/11 7s} 33. Rb7 {12s}
>>>>Ra6 {+0.35/11 16s} 34. Qd1 {32s} Qd8 {+0.23/11 0s} 35. Qg4
>>>>{30s (Db3)} Rf6 {-0.25/11 13s} 36. Nd5 {6s} Rg6 {-0.84/11
>>>>14s} 37. Nxe7+ {1s} Qxe7 {-5.61/12 1:53m} 38. Rxd7 {6s} Qe8
>>>>{-6.37/12 2:06m} 39. Qh4 {5s} Ra8 {-6.81/11 10s} 40. Rxd6
>>>>{3s} Rf6 {-6.95/11 23s} 1-0
>>>>
>>>>Best Regards,
>>>>Eduard
>>>
>>>I haven't played through these games, but I checked out your others.  Do you do
>>>as Tim Krabbe suggests and do some fiddling so that you know in advance what the
>>>program is going to play, and try several things until you find a stupid spot?
>>>
>>>I'm not asking this with hostile intent.  I think that's a fine way to do it,
>>>but I would like to know.
>>>
>>>Thank you,
>>>
>>>bruce
>>
>>I think that the answer is in the following text , grabbed from Tim site , that
>>admit honestly some trial and error approaches :
>>
>>"It is possible that Nemeth (like me) went through some trial-and-error before
>>he won these games, but that is not the point; the point is that it is possible
>>to beat the strongest chess programs in the world with the Nemeth Gambit, or
>>with 1.d4 h5 2.e4 e5.
>>Of course, computers also find good moves that a human would never think of, and
>>they're a great help in analysis, but what I wanted to show is that they don't
>>"play chess".
>
>I believe that it is also possible to beat grandmasterrs by lines like 1.d4 h5
>2.e4 e5 with black if you try enough games.
>Does it mean that they do not "play chess".
>
>Uri

Tim added yesterday in the same page the answer to a reader asking if they can
beat the comps at regular tournament timings (since the examples were blitz or
rapid) and the answer was a game played against "Genius" in the 1998 using a
similar anticomp technique.

Regards.





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