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Subject: Re: some results of Deep Fritz on the nolot test suite

Author: Slater Wold

Date: 12:06:05 09/01/01

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On September 01, 2001 at 11:00:37, Ed Schröder wrote:

>On September 01, 2001 at 09:55:25, Robert Hyatt wrote:
>
>>On September 01, 2001 at 08:48:00, Vincent Diepeveen wrote:
>>
>>>
>>>You are entirely right Ed, i have singular extensions inside diep now
>>>and play with them turned on tournaments now. first tournament i played
>>>with them turned on was back in 1994 the dutch open championship,
>>>but my implementation sucked bigtime there. Then in paderborn 2001 i
>>>used a better implementation with big reduction factor (R=3) and
>>>also in combination with other extensions. The reason i have them
>>>inside diep now is
>>>  a) diep doesn't search very deeply so overhead isn't too big then
>>>  b) to solve testpositions quicker otherwise i need days to solve things
>>>
>>>However what i notice is that in mainlines in complex positions the
>>>value of singular extensions is very limited. Of course if i'm already
>>>won i see mates way before my opponent sees them (in middlegame) or
>>>i see a win way before my opponent sees it, as well as that Rxf7 move
>>>which ferret played against gandalf i see within seconds with within 90
>>>seconds the right score, but after all the only impact of singular extensions
>>>is that they give a psychological good feeling "i'm not going to lose
>>>because of a cheap trick if my program messes up". Of course combinations
>>>can only be there and getting outsearched is only important if a program
>>>plays completely anti positional chess.
>>>
>>>In normal game play and in sound positions, there the value of SE and similar
>>>extensions gets hugely overrated i think.
>>
>>
>>I don't believe they _hurt_ when done right.  The _last_ report by the DB
>>team suggested that SE was worth maybe 10-20 Elo rating points at most.  Their
>>first report suggested far greater improvement, but this was because it did far
>>better on test suites.  In matches, it won, but the margin of victory was much
>>less than the test suite results suggested...
>>
>>My tests in CB produced the same results.  Modest improvements in games, some-
>>times wild improvements in test positions.  But even though the improvement in
>>games is very modest, that one game here or there is _still_ very important.
>>That could be your game vs Kramnik in a big tournament, for example.
>
>
>Then why is SE not in Crafty when SE is an improvement?
>
>Ed

I believe SE isn't going to hurt you when you're searching 200M nodes a second.

Perhaps when you're search 1.0M or 1.5M, perhaps that extra squeeze of depth is
not worth it, when it's taking up valuable time.

Slate



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