Computer Chess Club Archives


Search

Terms

Messages

Subject: Want tips and tricks on tablebase CONSTRUCTION

Author: Bob Green

Date: 14:34:46 10/07/01


I am working on a non-chess game.  I've got it playing ok, but humans kill it in
the endgame...even "won" games it just doesn't see deep enough to play them
well.

I can see that if I had a tablebase for the common (at least) endings that the
program would strengthen significantly.  I am asking for some tips and tricks in
construction of tablebases.

I have RTFI (read the internet.)  However, I RTFI before my first couple
attempts at writing this program and still missed some important concepts - I
was way off base on bitboards, for example, in the beginning.  If anyone could
help me avoid the stupid tablebase errors I can't see because of ignorance I'd
be much appreciated.

Best regards,

Bob Green



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.