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Subject: Re: Does anyone know why Gadget wasn't crushed in every game?

Author: Vincent Diepeveen

Date: 09:22:28 11/05/01

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On November 05, 2001 at 11:30:29, Jeroen Noomen wrote:

The reason was operator mistake indeed why it thought so long.
He had already moved for gadget a move!!

that was the problem. when he corrected it, it was then put at 1 hour
analysis level. so after 1 hour it then moved (unlucky Hans) by accident.

After time adjustment from Ernst then directly it played on perfectly.

I analyse logfile from tiger-diep. Seems diep came back in the game!

But then after many shuffling moves diep paid the hardware price.
it searched 800Mhz machine and had only 13 minutes left. then horror
started when it searched 8 ply most moves. the crucial blunders it searched
some moves 6 and 7 ply. too bad. perhaps i must kickout certain extensions...

>On November 05, 2001 at 09:13:27, Vincent Diepeveen wrote:
>
>>The others that played 1.d4 needed way longer. Some
>>even 1 hour for a single move to decide if i have heart the rumours well... :)
>
>
>Yeah, it was Diep! That would be the sensation of the
>tournament: Diep - Gadget 0:1 (TIME). Poor Ernst Walet,
>last minute operator, didn't know what to do.
>
>For all the readers: I saw how Diep was operated and this
>is far from simple. Vincent had to play a match in the
>afternoon and asked Ernst to be the Diep operator for two
>games. He gave him one paper with only a few lines on it
>'how to operate Diep', that was it :-))). Even a Windows
>diehard would have to pass here, I am afraid! Diep responded
>by thinking for ONE WHOLE HOUR about a move against Gadget.
>Needless to say almost everybody hoped Gadget would win!
>And when Vincent would return, we would have told him 'It is
>going badly, you lost to Gadget'. Without telling the whole
>story of course :-))).
>
>Moral: Never leave the Dutch Open for some stupid KNSB
>match, 'cause your program will punish you immediately :-)))
>
>Jeroen



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