Author: Poschmann
Date: 10:40:04 11/15/01
Go up one level in this thread
On November 15, 2001 at 13:18:12, Robert Pope wrote:
>I was looking at crafty's chess.h, and noticed that Bob uses a typedef when
>creating enums:
>
>typedef enum {none=0, pawn=1, knight=2,
> king=3, bishop=5, rook=6, queen=7} PIECE;
You define a variable with:
PIECE piece;
>
>My program, still in the early stages, does it without, and seems fine so far:
>
>enum pieces {none=0, pawn=1, knight=2, bishop=3,
> rook=4, queen=5, king=6};
You define a variable with:
enum pieces piece;
The first solution is a little bit shorter and better readable. That is the only
difference. The compiler-created program code is the same in both cases.
>
>Are these declarations equivalent, are they different structures for different
>purposes, or is mine just waiting to blow up in my face once I move on to other
>sections?
>
>Thanks,
>Rob
Ralf Poschmann
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