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Subject: First Chess Program

Author: Brett

Date: 10:00:26 11/26/01


I new to writing a chess engine and am looking for advice. So far I have a
program that lists all possible moves and I am useing the code to generate every
possible position ten(or so) from now. My question is what type of things do you
look for in a position to consider it favorable. I see chess engines come up
with better moves and faster when compared to other good chess engines so I know
there being better must have something to do with this function Any advice?
kalluminati2001@yahoo.com



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