Author: Steve Maughan
Date: 23:01:44 11/26/01
Go up one level in this thread
Christophe, >You are right, but suddenly the idea sounds more and more tricky to implement. >It was simple when it was about search depth (disable some terms when the >position to evaluate is deep enough), it's not anymore if you have to calibrate >on the speed of the computer and the time controls... Nobody said computer chess programming is easy ;-) I'd use the some form of feedback loop to pragmatically control the expected depth of search at each move e.g. exponetial smoothing New_Expected_Depth = Avg_Exp_Depth(1 - gamma) + gamma * Last_Depth I guess the idea is only trying to improve play at the extremes of time controls i.e. 3 m/g and 3 m/m Regards, Steve
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