Author: Wylie Garvin
Date: 00:33:07 12/13/01
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On December 12, 2001 at 23:27:58, Russell Reagan wrote: >Depth-first search is usually what is used in chess programs (at least all that >I have seen source for). What are the drawbacks of other search algorithms such >as breadth-first and best-first that prevent them from being more widely used in >chess programs? speed and space requirements. Keep in mind that since nearly all chess programs use iterative deepening on their depth first searches, and since chess has a high branching factor, even with all the pruning techniques (well >= 2 anyway), this means they are essentially getting a breadth-first search in depth-first space, O(ply). With selective search not all lines have the same "depth", but the principle still applies. wylie
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