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Subject: Re: Plz dont laugh at me.....I am serious!!

Author: Roger D Davis

Date: 08:31:03 12/28/01

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Ed,

This was very helpful, thanks for the links. :)

Roger












On December 28, 2001 at 09:13:27, Edward Seid wrote:

>LarsenVB is a Winboard engine written in Visual Basic 6.  It's an Italian
>engine, so I'm not sure how well commented the source code is, but you can visit
>and download from the webpage at http://digilander.iol.it/larsenvb/.
>
>For a general overview of what you are getting yourself into, check out the
>6-part series of articles at gamedev.net.
>
>http://www.gamedev.net/reference/articles/article1014.asp
>http://www.gamedev.net/reference/articles/article1046.asp
>http://www.gamedev.net/reference/articles/article1126.asp
>http://www.gamedev.net/reference/articles/article1171.asp
>http://www.gamedev.net/reference/articles/article1197.asp
>http://www.gamedev.net/reference/articles/article1208.asp
>
>I had the same idea as you, but I have so many other things that I'd like to get
>done, that chess programming has been put on hold.  I'm not a programmer at all,
>so I would have choosen VB as my platform also, as this seems to be the most
>English-like (and thus non-programmer-friendly) of the higher languages.
>
>I'm sure it is true that if your goal is to build the fastest and best program
>possible, then C/C++ is preferred over VB.  However, for me, it would be more
>for the intellectual challenge of doing it.
>
>Since you are doing what I can only dream of doing right now, I'd be very
>interested to be kept abreast of your progress on your pet project.
>
>Best of luck.
>
>ed seid
>
>ed seid



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