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Subject: Re: A Beginners Tablebase Question... (another tip)

Author: Mike S.

Date: 23:38:19 01/03/02

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In addition to the answers which were given, I just wanted to add:

Keep in mind that tablebases are not always - not in any type of position-  an
improvement, when they are accessed in the search before a tablebase position is
actually reached in the game. (I think they probably are an improvement in more
than 50% of the cases, but not very near to 100%).

If your GUI allows to configure *more than one* TB directory, I suggest to put
all 4 piece TBs in one, a subset of 5 piece TBs in another (i.e. RN-R, RB-R, or
all R?-R), and the rest in the third directory. By this, you would be more
flexible to choose from, how many TBs you want to use in analysis or in games
etc. (by reconfiguring as desired).

An example where you will most probably notice, that an engine NOT using TBs
will be more successful than with TBs. To try it, you should use the same engine
for White and Black, or engines of very similar strength, and switch sides also
of course (IOW, at least 2 or 4 games). Let one engine play with, and the other
without TBs starting from this position. Later, maybe some experts here can
explain to you why the engine without TBs was better, and give related advise):

Von Gottschall,H - Nimzowitsch,A [C00]
Hannover Hannover (2), 1926

[D]3R4/1p6/2b5/2P1k2p/p3p2P/P6r/1P2KB2/8 b - - 0 43

Regards,
M.Scheidl



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