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Subject: Re: Best methods for improvment and memory [OT]

Author: allan johnson

Date: 00:25:49 01/11/02

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On January 10, 2002 at 21:34:45, Russell Reagan wrote:

>It depends what you are wanting to learn, but the general idea is to break down
>whatever you want to learn into it's simplest form and do mass repititions until
>you can do those problems in their simplest form instantly, then move on to a
>slightly more complex form of what you want to learn, and do mass repititions on
>that until you can do that almost instantly, etc. Here's an example of what I'm
>talking about.
>
>When an absolute beginner first plays chess, he or she will hang pieces usually.
>I recall when I first learned how the pieces moved, I played a couple of games
>against my dad. He would take my pieces left and right because I was leaving
>them unguarded; I was hanging my pieces. I decided that I would look at each
>move and see if my pieces was unguarded and if my dad could take it immediately.
>I started doing this and after I had practiced this for some time, I no longer
>hanged my pieces when playing chess.
>
>The same basic idea was used when I learned how to do simple combinations using
>"counting" (I take, he takes, I take, etc.). I'm still not a very strong player,
>but if my opponent hangs a piece, I see it instantly. An absolute beginner might
>miss that. You continue the process to learn tactical motifs like forks,
>skewers, pins, etc. Just do tons of problems over each tactic. One master level
>player once told me that to get good at tactics, I needed to do tactical
>problems for about an hour a day, and after a few months I'd be good at tactics
>and we could start working on strategic play (when I inquired about chess
>lessons). When it comes to tactics, it's just a matter of familiarizing yourself
>with the patterns that present themselves during the course of a game, and you
>can learn those patterns by doing tactical problems and practicing while you
>play.
>
>When I say practicing while you play I mean that if you hang pieces, before you
>move, take a look around the board and make sure you aren't leaving any piece
>hanging. It may seem like a boring thing to do that just wastes time, but
>eventually you will be able to see that there are no hanging pieces on the board
>with a glance at the board. At that point, before each time you move, you make
>sure that you don't have any pieces that are insufficiently guarded, (i.e. do
>the "I take, he takes, I take, etc.") and make sure your pieces are safe.
>That'll be time consuming at first, then it will get easier, and after a while
>it'll take no time at all. Once you get good at that, do the same for tactics
>and look for forks, then seeing forks will become easy, do it for pins and
>seeing pins will become easy, etc.
>
>Those are examples of learning basic tactics. You could also use this method for
>learning something like attacking the king. Buy a book of miniature games
>(miniature games are games with 25 moves or less) and play over all of the games
>where one player makes a sacrifice and rips open the other player's castled
>position. You'll start noticing patterns of bishops taking h-pawn's and other
>things, and you'll get a better feel for how to attack the castled king. Try
>things in your own games, get a feel for what works and what doesn't, and just
>like before, it will be hard at first, but as you continue to do repititions by
>playing over games and playing your own games it will become easier and easier.
>
>Before too long you'll be a good tactical player, spotting combinations all over
>the place and making sacrifices and attacking the king. The main thing to keep
>in mind is that it will all take time.
>
>In my chess program I plan on adding a feature for creating tactical problems.
>I'll have it start with hanging pieces, where it will create a simple position
>in which a piece is hanging, and you take it. Pretty simple to start with, but
>it would be good for a beginner. Then it would move on to 2 ply problems, 3 ply,
>and so on. I think this would be a good source for beginning players to improve
>their tactics though repititions.
>
>To summarize, learn by repitition and look for patterns in doing repitition in
>tactics or playing over games. You'll notice things like, "white was able to
>make this sacrifice because all of black's pieces were blocked off on the other
>side of the board and couldn't hurry over to help defend in time." You'll see
>how a castled position is designed to keep the opponent out, but it's also hard
>for the king to escape if the castled position breaks down. It's hard to get in,
>but once you're in, you're "in" :) Things like that.
>
>The biggest pattern I have noticed in tactics is that when one player gets
>another player with a tactic, there was usually an insufficiently guarded piece
>in some form, whether it was a hanging piece, a piece attacked twice but only
>guarded once, or two pieces that are guarded by the same piece. The other
>tactical pattern I've noticed is that tactics also occur when pieces get
>uncoordinated, and they block each other and do more to get in the way than
>help. That usually leads to some kind of insufficiently guarded pieces where you
>have the queen guarded a pawn and a couple of other pieces, and you attack the
>queen and she can't guard all 3 anymore. Stuff like that.
>
>Do lots of repititions and look for patterns like these. When you reach the
>point where you aren't improving any, take a step back and do some basic
>beginner pattern recognition. Kind of a "back to basics" type of situation. You
>won't win many games if you aren't good at tactics. If you can't guard against
>tactics, you're destined to lose, and if you can't create tactics against your
>opponent it's hard to force a win.
>
>If you're still reading, thanks for listening to my ramblings on tactical play
>:) Hope this helps.
>
>Russell
 Hey Russell thanks for this.I'n an ordinary player myself but am coaching a
 12 year old who will certainly find this info useful.
 Al



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