Author: Daniel Clausen
Date: 06:38:01 01/16/02
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Hi [a bit OT and only loosly related to the topic being discuss ;)] I remember a friend of mine, who wrote a Connect4 game, where he basically played random moves from the current position and chose the move which leaded to the most number of won games. (ie 600 won games out of 1000 random games for move A meant a winning probability of 60%) It worked surprisingly well. By playing not completely randon games but discard the obvious nonsense moves (ie stopping the opponent to get four in a row if you can't win yourself immediately) it worked even better. In chess this doesn't work at all because most random games in chess are just draws and/or endless lines, whereas in Connect4 each game is over after 42 moves the most. I've tried this idea with some trivial endings in chess like KRK and it also didn't work there. Too bad. :) Sargon
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