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Subject: Re: Questions for Mr. Hyatt about Deep Blue

Author: Gian-Carlo Pascutto

Date: 14:15:45 02/19/02

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On February 19, 2002 at 16:53:08, Robert Hyatt wrote:

>>Blah. I don't agree with your assumption that active play only
>>pays off versus an opponent making short-sighted mistakes, though
>>I can't think of any way to prove one or another.
>
>It seems intuitive to me.  Active play generally means weakening your position
>to create play against the opponent.  If the plan doesn't work out, you end up
>eating the weaknesses you created and you lose endings that you hoped you
>wouldn't ever reach.

I see active play not as allowing a weakening of the position as
such, but more as a tradeoff of 'fixed' positional advantages
(pawnstructure e.g.) versus 'dynamic' advantages (space, development).

This is really a tradeoff, not a gamble. If the opponent allows
the dynamic advantage to get too big, he will lose. So he in turn
will have to commit a weakening of a static nature. If you are
willing to lose some of your dynamic advantage, you will (perhaps) be
able to fix some of your static weaknesses.

The difference is that usually a mistake where your opponent has
a dynamic advantage will be punished much more heavily and faster
than a position where that is not the case, and allows less chances
for recovery. This is a trend you see in the top professionals
right now; they all try to attain a dynamic advantage.

Making mistakes in a dynamic position doesn't have to be a result
of short-sightedness. Far from it. Many times the consequences of
a move are so deep that it is impossible to correctly determine
them. You have to guess. Speculative evaluation. The better guesser
wins. Seeing x ply deeper will allow you to make more educated
guesses, but you'll still be guessing.

When Gambit Tiger first appeared, I don't think it's opponents
were all simultaneously making short-sighted mistakes. Yet it
was guessing...and winning. It was pounding on a knowledge hole.

If you're missing that knowledge, searching deeper isn't going
to help much.

>>As for the endgame, even if they are missing some basic knowledge,
>>it certainly doesn't seem to hurt them much... Not against humans,
>>not against other computers. (...and I won't speculate about DB)
>
>The faster searchers are doing _well_ against other computers that are slower.
>Check out the SSDF lists recently.

I don't get your point or what you are meaning here?

>But the speculative play doesn't work so well if your opponent sees
>far more than you do, and more accurately to boot.

Very true. But then again, there isn't anything else that will, either.

--
GCP



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