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Subject: Re: VAN Wely wins - Terrible, Tragic Setback For Ed.

Author: Vincent Diepeveen

Date: 17:42:27 02/20/02

Go up one level in this thread


On February 20, 2002 at 15:38:00, Robert Hyatt wrote:

>On February 20, 2002 at 15:20:44, Miguel A. Ballicora wrote:
>
>>On February 20, 2002 at 14:32:25, Terry McCracken wrote:
>>
>>>On February 20, 2002 at 14:23:13, Vincent Diepeveen wrote:
>>>
>>>>On February 20, 2002 at 13:38:31, Robert Hyatt wrote:
>>>>
>>>>>On February 20, 2002 at 13:05:05, Vincent Diepeveen wrote:
>>>>>
>>>>>>On February 20, 2002 at 12:11:25, Joshua Lee wrote:
>>>>>>
>>>>>>>I guess this is why Crafty has code for colle/stonewall?!
>>>>>>>
>>>>>>>I wonder how much time does it take Rebel to see it made losing moves, has
>>>>>>>anyone looked at this?
>>>>>>
>>>>>>No program has code for that Joshua. A strategic concept is not
>>>>>>programmable.
>>>>>
>>>>>
>>>>>If you are talking about the Stonewall stuff, it is recognizable and
>>>>>avoidable without a lot of work.  Colle systems are the same if you use
>>>>>the simple "don't block the c pawn with a knight" approach which lets you
>>>>>avoid the more closed stuff...
>>>>
>>>>Do not confuse simple positional patterns with
>>>>strategic concepts of the stonewall please.
>>>
>>>Mr. Diepeeven, c'mon Dr. Hyatt knows what he's talking about....he's been
>>>programming for some 30 years!
>>
>>Vincent was talking about chess, not about programming.
>>Then again, both were talking about different things, one about avoiding
>>the opening, the other how to play it.
>>
>>Miguel
>>
>
>Correct.  And it is possible to do both, of course.  A computer doesn't

this is 2x wrong. Loek didn't use a 'stonewall' pattern. He used
a strategy. He would not have needed a pawn on d4 e3 f4 to get this
idea. He just had an idea. saying a pattern X sucks means a program
will dislike it for his opponent too, so it likes to take it for
the opposite side.

Saying f4 e3 d4 is bad for black means it will like it for white.

this is a major problem. each medal has its
bad side.

secondly it's impossible to put all moves i can play as a human
in opening into your book when i play for a certain idea.

your book can never have 10^40 positions of course.



>necessarily have to understand something as clearly as a human does in order
>to cope with it effectively, something that is often overlooked.  But it
>does have to understand it in some sort of way or it will get bombed of course.
>
>I used to spend a lot of time tweaking my book to avoid the zillion different
>ways to transpose into the Stonewall.  I now no longer even think about it as
>it simply doesn't come up.



>
>
>
>>
>>>
>>>Terry



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