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Subject: Re: "Terrible defeat by Rebel?", Part II

Author: martin fierz

Date: 14:18:52 02/21/02

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On February 21, 2002 at 10:19:25, Fernando Villegas wrote:

>Well, I was right and some experts here were wrong. I said: Rebel can win one or
>perhaps two wins from now on after the so calld "terrible defeat". They even
>said: no way, Rebel will not get a point from now on. He knows nothing. Just
>tactics. Etc
>Conclusion: olfative conditions are more worthy than expertisse, once and again.

hmm, what are olfative conditions?

>Too many times experts are those guys that dig deeper and deeper his hole in
>order to see less and less all around.

i guess the experts see more, not less. i do not contest that rebel (or any
other top program) *can* play great games, of which any grandmaster would be
proud. but they also do play games which a 2000 player would be ashamed of. and
yes, the programmers have managed to fix a lot of holes, and the number of
category II games above is decreasing. but this does not change the fact that
these kinds of games will be around for some time.
have you ever wondered why it is that computer programmers are not boasting even
a tenth as much about the capabilities of their programs as some of the ardent
defenders of the "computers-are-supergrandmasters" theory?  :-)

i would say, computers today resemble a manic-depressive supergrandmaster in
their results - not in their play. there are many positions which they do not
understand. they can achieve the same performance as a grandmaster quite often,
and yet they are totally clueless in whole classes of positions, which even
human beginners can understand.
people like me say that computers are not grandmasters, because they have
completely different capabilities than a grandmaster - they reach the same ends
by *totally* different means. i'm not saying they play worse performancewise.
but they are something different. you cannot compare apples and oranges :-)

aloha
  martin



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