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Subject: Re: Kreigspei > > >l

Author: Telmo Escobar

Date: 20:26:22 04/04/02

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On April 04, 2002 at 20:10:11, Hans van der Zijden wrote:


>
>Some tips:
>

 As I have played Kriegspiel many times, I want to make some suggerences as
well:


>1. Since players tend to be very careful in the opening, it may take a while
>before the first pawn can capture. In stead of players asking "can I?" before
>every move, it is better if the referee announces the first time a player can
>take with a pawn.
>
>2. After that, always ask "can I?" unless you know you can.
>

 Comment: the usual way is the referee announcing *any* time a player can take
with a pawn. Then the player is entitled to make three tries to capture with
some pawn. Should none of these be legal, then the player is not entitled to
make another try (even when he could now infer what other pawn is who might
take), so should he move with a pawn, this has to be a movewithout capture.

 Important tip: whenever you have lost all your pawns, ask "can I?" often, in
order to mystify the adversary.


>3. Hide your pieces behind your pawns and defend everything as much as possible.
>

 Agreed.

>4. Always take back. Pieces are not worth much.
>

 I'm not so sure on this. If the advarsary has taken a piece, you can bet he has
many pieces supporting the capture. So, think a bit before taking back, lest you
lose your queen.

>
>5. Use your king a lot. You can learn a lot about the position of the opponents
>pieces by hearing from the referee that you cannot move your king to a certain
>square.
>

 True, but the adversary could make some deductions hearing that as well.


>6. In case of a check, try capture moves first on the checkingline before moving
>the king out of check. You never know, maybe you capture an undefended checking
>piece.
>

 Very good advise.


>7. Make adjustments on the opponents position every time the referee gives you
>information. It is very important that you have the number of pieces right. Also
>if you don't know what piece you captured, still take some piece of the board.
>If you took both knights of the board and you hear you are in check around the
>corner, you can simply replace a bishop for a knight.
>

 Excellent. This is also how we play here.


>8. Let someone write down the moves or make sure the referee has a good memory
>so he can tell you what happened during the game. I think the game is more fun
>for the spectators than for the players. Spectators are also good in case the
>referee makes a mistake.
>

 Terrific. Only that spectators are warned not to laugh loudly!   :)


>We used to play this variation of chess a lot on our club. I even wrote a
>program for it. The program plays one side and is also an honest referee.
>
>If you have anymore questions I'll be glad to answer them.
>
>Hans.

 You are a real expert!

 May I add something:

 Some "opening theory": playing kriegspiel, a common opening is 1.h4, with the
idea 2.h5, 3.b3, 4.Bb2, 5.h6 and-possibly- 6.hxg7. True, the adversary could be
preparing something similar, or taking precautions.

 Last but not least: kriegspiel is better played between teams, discussing
strategy with a partner is enjoyable. Spectators -provided they be quiet- are
entitled to watch these discussions.

 I look for kriegspiel tournaments online!

        Telmo



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