Author: Chris Carson
Date: 07:12:25 04/23/02
Go up one level in this thread
On April 23, 2002 at 09:51:42, Roy Eassa wrote: >On April 23, 2002 at 00:16:28, Robert Hyatt wrote: > >>On April 22, 2002 at 14:58:11, Russell Reagan wrote: >> >>>On April 22, 2002 at 13:57:16, William H Rogers wrote: >>> >>>>I think that the new worlds champion will be announced just as soon as the top >>>>human plays a round robin game against the top computer chess programs. I think >>>>that there should be at least 4 to 6 games with each opponent. When this is >>>>done, then I think people will see a computer holding the worlds championship >>>>for the first time( not counting Big Blue). As to when this will happen, it is >>>>up to the humans, ie. today, tommorow, or 10 years from now. >>>>Bill >>> >>>Part of the reason humans (the _best_ humans) lose to programs is because they >>>don't have experience playing against them. Computers are still very strong, and >>>by no means will they ever again be "easy" wins for top players, but if GM's >>>studied computer play like they would normally prepare for a match with a human, >>>they would fair better. How much better is hard to say. Maybe they would win 5-3 >>>or 5.5-2.5 in an 8 game match. I don't think a blowout would be common, except >>>perhaps in the case of Kramnik-Fritz since Kramnik will have had all the time in >>>the world to prepare and test the program. >>> >>>And you mean Deep Blue, not Big Blue :) >>> >>>Russell >> >> >>I have used the term "computer shock" for 20+ years. It still fits. Computers >>are not regular tournament participants, which means that meeting one under >>such conditions is a "shock". And generally the human does far worse the >>first time around than the second... >> >>This will continue until computers are pervasive in chess. They aren't, >>yet... > > >Good way to describe this effect. Humans do seem to substantially underperform >(play below their true strengths) against computers at first, leading to >artifically high initial ratings for the machines. A really good example of this is the last Rebel GM match where the 2700 GM (anti-computer expert) played 100 preparation games and scored 2-2 (even) with Rebel.
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