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Subject: Re: Bitboard question

Author: Uri Blass

Date: 07:23:10 05/25/02

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On May 25, 2002 at 10:03:02, Daniel Clausen wrote:

>On May 25, 2002 at 09:50:27, Vincent Diepeveen wrote:
>
>>On May 25, 2002 at 09:32:58, Russell Reagan wrote:
>>
>>A few rude things can be done pretty quick with bitboards
>>at 64 bits processors, which is what Bob aimed at a year
>>or 10 ago,
>>but as soon as you want to evaluate things in detail, then
>>please remember what bitboards are: they provide 1 bit of
>>info a bitboard about a square. That's very little info.
>>
>
>Nothing prevents a bitboard-based program to use non-bitboard things as well. Eg
>I use a simple array 'piece_t square[64]' _additionally_ to all the bitboards,
>since it's much faster to use this when you have to find out what piece is on a
>certain square. Other bitboard-based programs probably also have this or similar
>information stored additionally to the many bitboards.
>
>Similarly, nothing prevents non-bitboard programs to use bitboards for certain
>things. E.g. (Hi Roy! :) using a bitboard for all pawns is quite common, AFAIK.
>
>Sargon

What is the meaning of a bitboard program.

How can you say if a program is a bitboard-based program that uses non bitboard
or a non bitboard program that uses bitboards.

Uri



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