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Subject: Re: One mate to solve.

Author: leonid

Date: 13:40:44 06/02/02

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On June 02, 2002 at 15:54:40, Heiner Marxen wrote:

>On June 02, 2002 at 08:20:52, leonid wrote:
>
>>On June 02, 2002 at 05:20:35, Tim Foden wrote:
>>
>>>On June 01, 2002 at 08:45:35, leonid wrote:
>>>
>>>>[D]Kn4QQ/RNQQQQQ1/nqrqqp2/qNRQq3/kBBp4/rbq5/Pb6/q7 w - -
>>>>
>>>>Please indicate your result.
>>>
>>>GLC 2.18, 24MB Hash, AXP 1.46GHz, finds that Bxb3+ is a mate in 10 after 21.04
>>>seconds.
>>>
>>>Cheers, Tim.
>>
>>Thanks, Tim!
>>
>>Since I see that you found mate at 10, I will try later at the same depth but
>>with much deeper selective. Before I used my usual, almost default selective
>>that make search at reasonable time. It is "mixed search" where initial brute
>>force search goes the most 3 moves deep (6 plys) before switching to "real
>>selective". I will try later to search 4 and 5 moves (8 and 10 plys) by brute
>>force before starting "real selective".
>>
>>Cheers,
>>Leonid.
>
>And according to Chest there is no mate in 9 (2 hours on K7/600, 350 MB hash).
>Since the EBF has increased up to above 18 in the last 2 depthes, it may
>take some time for Chest to complete depth 10.  I'll follow-up, then.
>But so far it appears to be a mate-in-10 for sure.

Thanks, Heiner!

Now I know for sure that it is mate in 10. It could be useful for me to know
exact depth in the future. When I write something, I do use my old positions
(and many positions from books) for finding bugs. If one day my program will
find here mate in 9, then I will know that I must look into my code.

My branching factor jumped so much on this position that 8 moves took already 1
hour to see it. I stopped right there. Branching between 7 and 8 moves was 24.

Cheers,
Leonid.




>Cheers,
>Heiner
>>



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