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Subject: Re: So what exactly is still missing from computer chess?

Author: stuart taylor

Date: 19:02:54 07/04/02

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On July 04, 2002 at 19:25:44, G. R. Morton wrote:

>On July 04, 2002 at 10:20:34, stuart taylor wrote:
>
>>I'm not repeating questions with this. I'm continuing the sequence and building
>>further on previous discussions and conclusions.
>>  My question is, what do computer programs still lack which the top humans do
>>not (lack)?
>> Can we yet say that computers can come up with true masterpieces which are
>>indeed worthy of deep study and of being displayed for the next 100 years as
>>works of art?
>> Or is there something lacking which makes it fall short of such a standard or
>>worthiness?
>> S.Taylor
>
>They cannot match GM level play (planning) in closed positions. This is often
>mentioned in the recent Gm vs computer programs at the ChessBase (or Kasparov)
>site:
>
>"Deep Junior – Gulko. I used correct anti-computer strategy for the first time
>in the match. We created a closed position without big tactical opportunities.
>It played perfectly throughout the first part of the game, improving Stein’s
>play in his historic game against Bagirov. I was deprived of any active moves.
>But in the middle game it had to prepare f2-f4-f5, and such a long plan was
>above its mental capabilities. The moves of my opponent became purposeless and
>by the end of the game I had an advantage.  "
>
>GRM

Well, I must say that's a good case in point, and well-quoted.
S.Taylor



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