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Subject: Re: So what exactly is still missing from computer chess?

Author: G. R. Morton

Date: 16:25:44 07/04/02

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On July 04, 2002 at 10:20:34, stuart taylor wrote:

>I'm not repeating questions with this. I'm continuing the sequence and building
>further on previous discussions and conclusions.
>  My question is, what do computer programs still lack which the top humans do
>not (lack)?
> Can we yet say that computers can come up with true masterpieces which are
>indeed worthy of deep study and of being displayed for the next 100 years as
>works of art?
> Or is there something lacking which makes it fall short of such a standard or
>worthiness?
> S.Taylor

They cannot match GM level play (planning) in closed positions. This is often
mentioned in the recent Gm vs computer programs at the ChessBase (or Kasparov)
site:

"Deep Junior – Gulko. I used correct anti-computer strategy for the first time
in the match. We created a closed position without big tactical opportunities.
It played perfectly throughout the first part of the game, improving Stein’s
play in his historic game against Bagirov. I was deprived of any active moves.
But in the middle game it had to prepare f2-f4-f5, and such a long plan was
above its mental capabilities. The moves of my opponent became purposeless and
by the end of the game I had an advantage.  "

GRM



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