Author: Alastair Scott
Date: 13:44:17 07/12/02
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On July 12, 2002 at 14:46:06, James T. Walker wrote: >The obvious point here is that these are weaknesses in the programs. In my >opinion they are valuable games which programmers should use to fix any of these >"weaknesses". When you have a "2600" program losing to a 2200 player it's a >good idea to find out why. The bottom line will be stronger programs with fewer >weaknesses. >Jim It depends what you play chess for. I, as a 2000 player, can beat all sorts of programs using something akin to the 'Nemeth technique'. However, the net effect is that doing so does me no good because deploying it against human players would be utterly perverse. Now what is the analogue for programs; is their purpose to beat other programs (in which the Nemeth technique is a sideshow) or humans (in which case it probably should be tackled, despite the caveats above)? Alastair
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