Author: Pekka Karjalainen
Date: 02:51:58 08/05/02
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On August 05, 2002 at 05:18:06, Georg v. Zimmermann wrote: >>Part of the challenge has to do with processing speed. The typical chess program >>can evaluate about 300,000 positions per second, and Deep Blue was able to >>evaluate some 200 million positions per second. By midgame, most Go programs can >>evaluate only a couple of dozen positions each second, said Anders Kierulf, who >>wrote a program called SmartGo. > >Well that is not because Go is difficult, but because most Go programmers seem >to try to use the Botvinnik "method". IMHO this will never work. > It works for the best programs that currently exist. Before anyone comes up with something better, that's what the comp.go people are stuck with. > >How strong is Mr. Fotlands chess program ? > He describes is as of "moderate strength." It was sold as a chess engine in a collection of computer strategy games. Info from: http://www.smart-games.com/david.html Pekka K.
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