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Subject: Re: SSDF(Gromit 3.11.9 - Rebel Century 4)A1200, 2-2

Author: Dave Gomboc

Date: 18:36:24 08/25/02

Go up one level in this thread


On August 25, 2002 at 12:21:51, Gian-Carlo Pascutto wrote:

>On August 25, 2002 at 11:45:57, Ulrich Tuerke wrote:
>
>>You could even go further and ask, why they are allowed to use the CessBase GUI
>>?
>>That's because, there are other important features besides the book itself:
>>first of all book-learning through the CB-GUI which is particularly essential
>>for the SSDF kind of matches, another things is the EGTB access by the GUI. So
>>in case a 5 men position appears on the board, the engine won't even be invoked;
>>that's handled completely by the CB GUI.
>>
>>On the other hand, the CB commercial engines have been using these features for
>>a long time without anyone complaining as far as I know. Why should gromit be a
>>so terribly different case here ?
>
>You have a point here, but I think the answer is simply that most programmers
>feel that there is little creativity involved in making the GUI. Certainly,
>it is not a task to be taken lightly, but a good interface does not actually
>affect the strength of the engine. The learning *does*, but honestly, a good
>learning function is not very hard to write either, especially for someone
>who already made a chessengine. The learning method that the CB GUI uses is
>documented in the ICCA Journals. The same goes for the endgame tablebases.
>No matter what format they are in, the data is always the same.
>
>The book, on the other hand, is a totally different matter.
>
>--
>GCP


Out of curiosity, where can I find the article?

Thanks,
Dave



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