Author: Vincent Diepeveen
Date: 15:54:57 09/08/02
Go up one level in this thread
On September 08, 2002 at 18:48:47, Peter McKenzie wrote: it's poor tuned in diep, but quantity of terms also can compensate for real fine tuning in such positions. tuning is not a good word here :) tuning here you need when the number of terms is real limited. >On September 08, 2002 at 18:26:27, Vincent Diepeveen wrote: > >>On September 08, 2002 at 17:53:49, Peter McKenzie wrote: >> >>I'm a bit amazed you don't have all that knowledge in chop >>yet. > >Yeah, its pretty embarrasing! >Mainly the terms are there, but the tuning is poor. > >> >>>On September 08, 2002 at 16:20:51, Vincent Diepeveen wrote: >>> >>>>On September 08, 2002 at 15:38:16, Peter McKenzie wrote: >>>> >>>>Ah yes sorry i should've derived it from other comments. >>> >>>no problem >>> >>>>But whatever you say or do, my comments which i made during >>>>the game was that you were crushed in book here. Kure was >>> >>>My book wasn't the best here, no argument about that. But at this moment (for >>>better or for worse) I am working on the engine. >>> >>>>also smiling the entire game. The position after the opening >>>>is impossible to play well for white. >>> >>>That might be a bit harsh, I think white could have at least put up a bit of a >>>fight. The point for me is that my program was totally clueless about the >>>position, and that is something I really want to fix. I've seen this hole in >>>knowledge before, but never got around to fixing it. >>> >>>cheers, >>>Peter >>> >>>> >>>>>On September 08, 2002 at 13:03:00, Vincent Diepeveen wrote: >>>>> >>>>>>On September 07, 2002 at 19:46:49, Peter McKenzie wrote: >>>>>> >>>>>>black up 0.842 says DIEP. I don't follow your logics anyhow. >>>>> >>>>>Good eval from Diep, as expected. >>>>>I am fixing my eval to say the something similar. >>>>> >>>>>>Black is totally won everywhere. >>>>> >>>>>Yes of course, I accidentally wrote the opposite. >>>>> >>>>>> >>>>>>>I've been having a break from computer chess post WCCC, but have now started >>>>>>>going over some of Warp's games. First up is Warp's worst game, the loss vs >>>>>>>Brutus. In this game, Warp showed a total lack of understanding of its >>>>>>>centralised king in the early middlegame and lost without a fight. >>>>>>> >>>>>>>I present here the position after move 21 in the game. White has grabbed a pawn >>>>>>>thinking this position is OK, but in reality the white king is hopelessly stuck >>>>>>>in the centre. Also, white is passive, black is active and has a safe king, >>>>>>>therefore white is totally winning here: >>>>>>> >>>>>>>[D]r1r3k1/1p3ppp/b5q1/p7/4n3/P3PNB1/1P3PPP/1Q1RK2R b K - 0 1 >>>>>>> >>>>>>>I am curious what the static evaluation of various programs is here. The >>>>>>>version of warp used in Maastricht gives 0.238 in favour of white. Ideally the >>>>>>>static evaluation should favour black here I think. >>>>> >>>>>I got that right though :-) >>>>> >>>>>>> >>>>>>>cheers, >>>>>>>Peter
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