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Subject: Re: Testmethods for n=0, n=1 and n=>800 - For Beginners and 'old Hands'

Author: Rolf Tueschen

Date: 10:35:12 09/13/02

Go up one level in this thread


On September 13, 2002 at 13:22:15, Uri Blass wrote:

>On September 13, 2002 at 13:03:57, Dave Gomboc wrote:
>
>>On September 13, 2002 at 12:54:28, Uri Blass wrote:
>>
>>>On September 13, 2002 at 12:43:36, Dave Gomboc wrote:
>>>
>>>>On September 13, 2002 at 11:54:04, Uri Blass wrote:
>>>>
>>>>>On September 13, 2002 at 11:31:10, Rolf Tueschen wrote:
>>>>>
>>>>>>On September 13, 2002 at 11:17:20, Uri Blass wrote:
>>>>>>
>>>>>>>On September 13, 2002 at 11:16:07, Uri Blass wrote:
>>>>>>>
>>>>>>>>On September 13, 2002 at 11:06:57, Rolf Tueschen wrote:
>>>>>>>>
>>>>>>>>>On September 13, 2002 at 10:56:10, Uri Blass wrote:
>>>>>>>>>
>>>>>>>>>>On September 13, 2002 at 10:38:17, Rolf Tueschen wrote:
>>>>>>>>>>
>>>>>>>>>>>>I disagree.
>>>>>>>>>>>>Most of the population of chess programs is clearly weaker than the top
>>>>>>>>>>>>programs.
>>>>>>>>>>>>
>>>>>>>>>>>>Gnuchess is losing against crafty even if you give gnuchess hardware that is 10
>>>>>>>>>>>>times faster if the time control is slow enough and gnuchess is not a weak
>>>>>>>>>>>>program but at the level of the average amateur.
>>>>>>>>>>>>
>>>>>>>>>>>>Uri
>>>>>>>>>>>
>>>>>>>>>>>I agree. This was chapter one though. Seems fair enough that GNU which has no
>>>>>>>>>>>clue about endgames, tablebases, not even GM books, and then being amateur, is
>>>>>>>>>>>weaker than Crafty. Was GNU ever tuned on Crafty? I mean if I would take GNU as
>>>>>>>>>>>a pro I would make at least 8th place in SSDF out of it. But actually we are
>>>>>>>>>>>comparing apples and beans. GNU is not of "this" world now. BTW I played
>>>>>>>>>>>SIBIRIAN, for that nice prog I promissed you the same! Implement all the modern
>>>>>>>>>>>stuff and it will play billy bully with FRITZ, I suppose. Not even needing
>>>>>>>>>>>tablebases. Cough.
>>>>>>>>>>>
>>>>>>>>>>>Rolf Tueschen
>>>>>>>>>>
>>>>>>>>>>I have to disagree again.
>>>>>>>>>>I do not know how the book of gnuchess was build but it is not so bad and it has
>>>>>>>>>>a lot of variety.
>>>>>>>>>>
>>>>>>>>>>I do not think that gnu lose games because of book.
>>>>>>>>>>Tablebases are also not very important.
>>>>>>>>>>
>>>>>>>>>>Gnu is going to lose also against list inspite of the fact that list has no book
>>>>>>>>>>and not because of tablebases advantage.
>>>>>>>>>>
>>>>>>>>>>Gnu need better search rules and better evaluation in order to be in the same
>>>>>>>>>>level of the top programs.
>>>>>>>>>>
>>>>>>>>>>Uri
>>>>>>>>>
>>>>>>>>>Again I must agree. Since all modern progs are founded on these free (?) sources
>>>>>>>>>by defintion they are stronger. How could they be weaker? That is the same with
>>>>>>>>>the pro's which were all founded in parts on CRAFTY. How could CRAFTY still be
>>>>>>>>>stronger?
>>>>>>>>
>>>>>>>>The pro are not based on crafty and crafty clearly has knowledge that most pro
>>>>>>>>do not have.
>>>>>>
>>>>>>To specify this I have to change it into "all new and working ideas" in Crafty
>>>>>>have been noted by the pros and they will surely have found a way to implement
>>>>>>the idea into their own prog. I didn't mean that thy simply copied the code,
>>>>>>which could be understood because I wrote "free sources". What I meant was ideas
>>>>>>that could be examined because they were published in public. Please correct me
>>>>>>if that is impossible for reasons unknown to me. Also I din't mean that the pros
>>>>>>were just waiting for news spreading out of Bob's working kitchen. Of course
>>>>>>they make their own inventions too. At least I think so.
>>>>>>
>>>>>>Rolf Tueschen
>>>>>
>>>>>I know that at least part of the pro did not do it.
>>>>>I know that Ed only in the last Rebel reinvented the internal iterative
>>>>>deepening.
>>>>>
>>>>>He was surprised to find that this idea is used in crafty.
>>>>>
>>>>>He looked at the comments in the crafty code some years ago but he missed
>>>>>the comment about internal iterative deepening.
>>>>>
>>>>>He did not look at the crafty source code later based on my knowledge.
>>>>>
>>>>>I know that other programmers also did not learn the ideas in the crafty
>>>>>code.
>>>>>I think that the main problem is to understand it.
>>>>>
>>>>>It is not easy to understand the crafty code and programmers prefer to use their
>>>>>time to try their ideas instead of trying to understand the crafty code.
>>>>>
>>>>>Uri
>>>>
>>>>
>>>>Ed's IID is different than traditional IID, though.
>>>>
>>>>Dave
>>>
>>>Yes but the point is that Ed did not know about the IID idea when he invented
>>>it.
>>>
>>>Uri
>>
>>You're sure about that?  I think he probably just tried it 10+ years ago then
>>forgot about it :-)
>>
>>Dave
>
>Forgetting and not knowing is the same for me.
>
>Uri

Can you swim, Uri? :)

Rolf Tueschen



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