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Subject: Re: Time control in the CM9000 Christensen Match

Author: Robert Hyatt

Date: 12:20:29 09/30/02

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On September 30, 2002 at 12:28:29, Uri Blass wrote:

>On September 30, 2002 at 11:55:43, Robert Hyatt wrote:
>
>>On September 29, 2002 at 23:55:57, Rick Terry wrote:
>>
>>>On September 29, 2002 at 23:16:53, Robert Hyatt wrote:
>>>
>>>>On September 29, 2002 at 16:33:50, Rick Terry wrote:
>>>>
>>>>>Is the time control in this Match comparable to 40/2 or to the Current Fide
>>>>>Standard time control?
>>>>
>>>>
>>>>Not even close...
>>>
>>>
>>>
>>> I don't think the time control would have made a difference in the results,
>>>Larry simply pushed too hard in several of the games, where he should have taken
>>>the draw.
>>
>>
>>I simply didn't like the time control.  It was basically "two minutes a
>>move, period" whichi is not too fast, but it is _way_ different for a GM to
>>play that way.  IE if you watch a GM play, he plays a bunch of moves almost
>>instantly, but at some point will go into a "deep think" and burn a lot of
>>time mapping out long-term strategy.  This time control prevented that,
>>which makes it less appealing.
>
>only in part of the cases.
>If the GM plays relatively fast in the opening then he has time for deep think
>later.
>
>Uri


Maybe.  IE if he moves instantly for 8 moves, he has about 15 minutes for
a "deep think" but then has to use no more than 2 minutes per move from then
on.

We did a GM vs computers tournament (round robin) on chess.net a few years
back.  I was involved in a lot of discussion about time controls since chess.net
is also based on the FICS code and doesn't do "normal" time controls either.
The base time vs increment was a _big_ topic with the GMs, while I just sat back
and listened since I didn't think Crafty "cared" one way or the other...

But their point was to try to find something that would "feel natural" to them
as in playing real tournament games.



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