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Subject: Re: Creating a GUI to control variables in a chess program

Author: Eric Liddiard

Date: 11:33:58 10/05/02

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Thankyou so much for the reply - I am not sure if this is exactly what I am
after - but I think that any form of insight into referencing a chess program
and its variables/search depth will be of great benefit. I am interested in
anything you could offer me.

Thanks again.

Eric.

P.S. it does not matter what chess engine i use - i just thought a simpler one
would make it easier to identify the variables that I would need to adjust. I
need to work on an open source/shareware engine however - to give me access to
the source code.

On October 05, 2002 at 14:24:46, Roy Eassa wrote:

>On October 05, 2002 at 14:09:59, Eric Liddiard wrote:
>
>>Thankyou for your constructive comments - it is very much appreciated.
>>
>>What I am thinking of doing is not actually changing an existing GUI as such -
>>ie not taking menu options out or adding others in to programs already out there
>>- rather I want to create (at first) a simple user interface that allows the
>>human player to select, for example, the maximum search time the computer will
>>be allowed. This could be as "simple" as putting the number "9" into a dialog
>>box and hitting enter. At this stage - I dont really want to alter the likes of
>>"Chessmaster" or large programs like that. I would be satisfied with using
>>something like Winboard to handle the moves and i could build a separate GUI for
>>controlling the game variables.
>>
>>Basically - I need to find out a good, well commented chess program to help me
>>establish what variables to alter - and where in the program they are ie learn
>>as much about the chess engine as necessary but not learn the entire program.
>>Also - what tool to use to create the GUI - I am (just) beginning to learn VC++.
>>
>>Any further help you oculd ofer would be very much appreciated.
>>
>
>
>A few months ago, I started doing something like this for the command-line
>chess-puzzle solving program "CHEST".  I wrote a separate utility that let the
>user paste the position to solve and an edit box to input the maximum search
>depth, then (it) created a command file with which to invoke CHEST.  I got it
>working to the level I needed it and then basically forgot all about it.  If you
>want, I can send you what I did, or you could re-create something like that but
>take it a lot further than I did.
>
>Is it acceptable for your assignment if the program you were creating a GUI
>front-end for was a powerful chess-problem-solving app like CHEST rather than a
>regular chess-playing program?
>
>Anyway, all but the source code are here:
>
>http://ardee.home.attbi.com/Chesty.html



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