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Subject: Re: CCT5 rules... can't we change them?

Author: Russell Reagan

Date: 15:38:07 11/17/02

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On November 17, 2002 at 18:10:23, Sune Fischer wrote:

>1) I never said it would prevent anyone from cheating, as you remember I said it
>would be "easy" to cheat once you dive into the code of the GUI.

Yes, I remember. I didn't mean to put you into that group, but I've heard that
argument and it's bogus.


>2) Why must the majority always settle for less, just so the commercials can
>have it their way? Kibitzing is better for everyone, it doesn't _prevent_
>cheating, but it certainly makes it harder,

And it also introduces a new method of cheating, if someone chose to do so. Not
a particularly easy method, but a fairly strong method nonetheless.


>and I refuse to believe that team
>fritz can't figure out how to copy a few lines of winboard code into their GUI
>to support this. It is the most lame excuse ever, they are professional
>programmers and they have 2 months to do this, it shouldn't take more than an
>hour or so!
>Obviously they don't want to - fine, just don't blame it on the kibitzing rule!

No doubt. If they cited that as their reason for not participating, then that is
a very weak excuse.


>I'm not part of that group, if you really want to cheat you can always find a
>way. But, now it would at least require some skill to cheat, so you would have
>to be a (good?) programmer and know what you were doing.

I don't think one must be a good programmer to write a cheat for any game. One
must only know some basic IO details of their chosen OS.


>If you were good, you'd
>probably also have a good program and wouldn't need to cheat. Ultimately any
>cheater only cheats himself of course, impossible to be proud of a result you
>know is fake.
>We just don't want John Doe from Sangrila come and take the win with a fritz
>clone, claiming of course that it really is his engine playing :)

I think this is a very good reason to have such a rule. It prevents someone who
has never heard of this art called programming from finishing strong in the
tournament.


>People have been known to cheat when it wasn't automated, why not fix a
>"security-hole" we know to be there? That is not the same as saying there aren't
>other ways cheat, but I don't really see any people saying that either :)

I think at a minimum we should either not be required to kibitz the PV, and only
a score (which would be sufficient for spectators' desires), or we should be
allowed to whisper the information instead of kibitz. As Bob pointed out, this
would require one to create another thread or process and log onto ICC and pull
the information off as a spectator, then pass it back to the main engine. As
long as we are going to add in rules to make it harder to cheat, why not make
this one very slight change which won't affect anyone?

Or maybe my "pv" will be something like, "I'm thinking about moving my light
squared bishop on KB1 to Q3." Or maybe ROT-13 it :)

Russell



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