Author: Alessandro Damiani
Date: 08:58:34 11/22/02
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On November 22, 2002 at 11:37:56, Sune Fischer wrote: >On November 22, 2002 at 07:42:51, Gerd Isenberg wrote: > >>For move generation, or if i really need disjoint attack sets, i currently favor >>attack bitboards for a single sliding piece as well for a knight. That is what >>my program does before with rotated bitboards and now with dumbfill and >>Kogge-Stone mmx-routines. > >There is another thing which bothers we with disjoint attack boards, namely that >they are _disjoint_. > >Some parallelism seem to be lost here, like how do you quickly detect a knight >attacking a certain square if your knight attack boards are split into 8? > Those 8 knight attack bitboards are only used for move generation. Each time a move has been searched the to-square is removed from such a bitboard. To do what you say the flood-fill attack detection functions are used. Alessandro
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