Author: scott farrell

Date: 19:34:40 11/29/02

Go up one level in this thread

On November 29, 2002 at 21:12:55, Scott Gasch wrote: >On November 29, 2002 at 17:22:20, Will Singleton wrote: > >>2rr3k/1p4p1/1P2b2p/p1Bnpp1q/8/Q1P2PP1/P6P/RB3RK1 b - - 0 26 >> >>Solution times (amd 1.6ghz): >> >>Yace not in 5 min >>Crafty not in 5 min >>Aristarch 3:48 min >>Gromit 3:12 min >>Ruffian 44 sec >>CM9000 5 sec >> > >Monsoon fails high in 2:16 and resolves a PV in 4:27. > > 1u +0.35 00:00:00.02 11 PV= a4 <+0.00> > 1u +1.35 00:00:00.05 57 PV= Nf4 <+0.00> > 1. +1.35 00:00:00.08 77 PV= Nf4 <+0.00> > 2- +0.57 00:00:00.13 190 **FL** -- > 2u -0.47 00:00:00.14 302 PV= Ra8 1. Bd3 <+0.00> > 2u -0.36 00:00:00.15 380 PV= Rc6 1. Qxa5 <-1.00> > 2u -0.10 00:00:00.16 448 PV= Nf6 1. Qxa5 <-1.00> > 2. -0.10 00:00:00.21 508 PV= Nf6 1. Qxa5 <-1.00> > 3. +0.59 00:00:00.27 1635 PV= Nf6 1. Qxa5 e4 <-1.00> > 4u +0.64 00:00:00.31 6748 PV= Rc6 1. Bd3 Nxb6 2. Bxb6 Rxb6 [Q] > > 3. Qxa5 [Q] <+0.00> > 4. +0.64 00:00:00.38 9055 PV= Rc6 1. Bd3 Nxb6 2. Bxb6 Rxb6 [Q] > > 3. Qxa5 [Q] <+0.00> > 5+ +1.40 00:00:00.47 22433 Nf6! ++ > 5. +1.49 00:00:00.63 42341 PV= Nf6 1. Bd6 Bc4 2. Re1 Qxf3 3. Bxe5 > > [Q] <+0.00> > 6. +1.52 00:00:00.93 90963 PV= Nf6 1. Bd6 e4 2. fxe4 fxe4 3. Bc2 > > <+0.00> > 7. +1.77 00:00:01.49 209895 PV= Nf6 1. Bc2 Rd2 2. Rf2 Rxf2 3. Bxf2 > > Qxf3 4. Qxa5 [Q] <+0.00> > 8. +1.77 00:00:03.82 698640 PV= Nf6 1. Bc2 Rd2 2. Rf2 Rxf2 3. Bxf2 > > Qxf3 4. Qxa5 <+0.00> > 9+ +2.52 00:00:05.36 994464 Nf6! ++ > 9. +2.71 00:00:08.69 1812429 PV= Nf6 1. Bd6 Bc4 2. Rf2 e4 3. g4 Nxg4 > > 4. fxg4 Qxg4+ [+] 5. Bg3 Rd1+ > > [Q] 6. Kg2 [Q] <-1.00> >10. +3.02 00:00:26.78 5824368 PV= Nf6 1. Bd6 Bc4 2. Rf2 e4 3. Bc2 > > e3 4. Rg2 Qxf3 5. Re1 <+1.00> >11+ +3.77 00:02:16.62 28726569 Nf4! ++ >11. +5.19 00:04:27.40 58248289 PV= Nf4 1. gxf4 Rd2 2. Bf2 [threat] > > Qxf3 3. Qxa5 Bd5 4. Qxd5 [threat] > > Qxd5 5. Bxf5 Rf8 6. c4 Qxc4 [Q] > > <+3.00> How do you guys get this sort of output? My engine doesnt report the final move Nf4 until it has fully analysed that move, and hence already has the PV. The rest of the ply takes more time, ie. discarding all other moves at the root.

- Re: what does "fail high" mean?
**Scott Gasch***13:15:08 11/30/02*- Re: what does "fail high" mean?
**Uri Blass***13:49:14 11/30/02*

- Re: what does "fail high" mean?
- Re: what does "fail high" mean?
**Uri Blass***22:37:01 11/29/02*- Re: what does "fail high" mean?
**scott farrell***23:48:29 11/29/02*- Re: what does "fail high" mean?
**Uri Blass***00:20:39 11/30/02* - Re: what does "fail high" mean?
**scott farrell***00:19:18 11/30/02*

- Re: what does "fail high" mean?

- Re: what does "fail high" mean?

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