Author: José de Jesús García Ruvalcaba
Date: 18:09:24 09/20/98
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On September 19, 1998 at 19:42:26, Inmann Werner wrote: >On September 19, 1998 at 19:29:41, g.müller wrote: > >>I have the same problems with CAISSA98 (it plays with 0 points of six in mclanes >>summer t.). In version 5.00 it gets more knownledge about pawn-structures, but >>it plays really worse. In version 5.14 it plays a good endgame, in a test game >>aginst mirage it made remis because of a very good endgamestyle. (in move 34 it >>sees herself with -3.14 and in move 61 remis!) But a good endgame with a worse >>middlegame is nothing!!!!!!!!!! >>Parameters for a good middlegame i search sice years, but without any sucess. >>Sometimes i think fastness is the only thing, but i do not want to accept this, >>because i hate stupid tactical programs. > >I agree with you. I also hate stupidity. >But lets have an example. >In endgame, I tried to fix the problem of running pawns. I put in much code and >knowledge, but in the end, the program was only slow, and did only seldom hit >the point. I put everything out. Now I have about 10 lines of code, where I >only "estimate" the race and in most cases it works really fine! It also solves >some other "pawn problems". I will not change the lines, because i dont really >understand, why it works, but never change a "winning team". >What I want to say: Putting in knowledge must be a "Kompromiss" (whats the word >in English?). You have to get balance between speed and knowledge. > >Werner The word is "compromise", I think.
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