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Subject: Trading Down to Endgame

Author: Bob Durrett

Date: 06:36:53 01/06/03



The concept of "trading down to a won endgame" and similar ideas such as
avoiding a dangerous attack by trading down to an equal or slightly inferior
endgame seem conceptually simple.

Endgame knowledge is available everywhere.  For example:

The recent publication, "Fundamental Chess Endings" by Karsten Muller and Frank
Lamprecht, copyright 2001, Gambit Publications, Inc., ISBN 1901983536, includes
a table at the back of the book titled "Table of Computer Database Results for
Pawnless Endings."  This table provides "endgame knowledge" information, which
could be [and probably is] used by chess engine programmers.  Similar
information appears elsewhere in the written chess literature.

A chess engine position evaluation could check to see if the position matches up
with one of the known endgame types.  [This might take special dedicated
software.]  Then the knowledge could be used to determine whether or not to
exchange down to that endgame.  I'm sure [??] that modern chess programs do
something like that, although perhaps not aimed at making an "exchange down or
not to exchange down" type of "decision."

The idea that a position would receive a numerical value is common.  But is it
really necessary that search choices be based solely on such numerical
evaluations?  Perhaps modern chess engines are not that simplistic?

In summary:  I don't see why a chess engine should have any trouble at all in
positions where exchanging down to an endgame is indicated.  What am I missing?

Bob D.



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