Author: Uri Blass
Date: 04:19:28 01/12/03
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On January 12, 2003 at 06:46:28, Joshua Haglund wrote: >On January 12, 2003 at 04:32:43, Uri Blass wrote: > >>On January 12, 2003 at 00:41:04, Joshua Haglund wrote: >> >>>Hi Everyone! >>> >>>Just to let all of you know that all I need to do to complete my chess engine is >>>develop: >>> >>>a move_generator >>> >>>evaluations >>> >>>implementation of xboard/winboard >>> >>>I have roughly 1600 lines of code so far; written in C++. >>>The additions of other features like: a book, "learning", tb's, etc. will come >>>later. >> >>I wonder what do you have in these 1600 lines if you have no move generator. >>I started by building a move generator and I see no way to start without it. >> >>Uri > >To be honest with you, I know how I'm writting my move_generator, but it'll >take a _long_time. I based the rest of the code "around" the idea. > >Joshua >toneewa@yahoo.com I did not start to write other things before writing the move generator. The point is that I do not see the point to write something unless I can test for bugs and I do not see how to test for bugs without the heart of the program. Uri
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