Author: Uri Blass
Date: 00:32:30 01/16/03
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On January 16, 2003 at 01:00:00, Scott Gasch wrote: >On January 16, 2003 at 00:15:24, Nathan Thom wrote: > >>Im an amateur chess player (around 1300), but love to program interesting >>problems. It seems that most of the programmers here are all very highly rated >>chess players. Most chess programs beat me easily, so I thought it would be >>interesting to see if I could write a program that could beat me aswell. >> >>In peoples opinion, will it be hard for me to write a program that can play very >>well (say 1800+) even if it only uses my basic knowledge of chess? > >In my opinion it's way more important to be a good programmer than it is to be a >good chess player in order to write a strong program. Writing a program to play >at an 1800 level is not hard at all... you can have a ton of bugs and it will >still do ok on a fast machine. I'm a terrible chess player and have an engine >that plays an fairly good game of chess... > >Scott You have a very complex evaluation for a terrible chess player. The last time that I read about your evaluation I could not understand your explanation when you evaluated position when no square near the king was attacked as more than +1 for black. I think to add some king safety evaluation to my program but the material that I read was too complex for me to understand. I could understand as a human that white had significant problems with king safety but I had no idea how to explain it to a computer and your explanations did not explain how do you do it(for example how to evaluate pawn storms). Uri
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