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Subject: Re: General Q about chess programmers

Author: Uri Blass

Date: 00:32:30 01/16/03

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On January 16, 2003 at 01:00:00, Scott Gasch wrote:

>On January 16, 2003 at 00:15:24, Nathan Thom wrote:
>
>>Im an amateur chess player (around 1300), but love to program interesting
>>problems. It seems that most of the programmers here are all very highly rated
>>chess players. Most chess programs beat me easily, so I thought it would be
>>interesting to see if I could write a program that could beat me aswell.
>>
>>In peoples opinion, will it be hard for me to write a program that can play very
>>well (say 1800+) even if it only uses my basic knowledge of chess?
>
>In my opinion it's way more important to be a good programmer than it is to be a
>good chess player in order to write a strong program.  Writing a program to play
>at an 1800 level is not hard at all... you can have a ton of bugs and it will
>still do ok on a fast machine.  I'm a terrible chess player and have an engine
>that plays an fairly good game of chess...
>
>Scott

You have a very complex evaluation for a terrible chess player.
The last time that I read about your evaluation I could not understand your
explanation when you evaluated position when no square near the king was
attacked as more than +1 for black.

I think to add some king safety evaluation to my program but the material that I
read was too complex for me to understand.

I could understand as a human that white had significant problems with king
safety but I had no idea how to explain it to a computer and your explanations
did not explain how do you do it(for example how to evaluate pawn storms).

Uri



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