Author: Robert Hyatt
Date: 10:52:11 01/21/03
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On January 20, 2003 at 22:03:16, Odd Gunnar Malin wrote: >On January 20, 2003 at 21:03:00, Robert Hyatt wrote: > >>On January 20, 2003 at 18:37:41, Odd Gunnar Malin wrote: >> >>>On January 20, 2003 at 17:12:14, Robert Hyatt wrote: >>> >>>>On January 20, 2003 at 15:38:00, Peter Skinner wrote: >>>> >>>>>I think that if a program is automated is enough to play in the next CCT. If not >>>>>then we might have the same result. >>>> >>>>adding kibitzing requires _one_ line of C code to a program. IS that a big >>>>stumbling block??? >>>> >>>>Or is it just an "excuse"??? >>> >>>Adding uci/winboard-communication or even talk direct with Blitzin should be >>>easy for all, but the commercials had to make a book-manager too that could read >>>the book-format. This seems not to be a one days work with bug-testing and all. >>> >>>Odd Gunnar >> >> >>Not sure what you mean. NO need to kibitz book moves, it is obvious it is a >>book move when it is played instantly. Not kibitzing those is a good idea as >>who wants all that output in 2 seconds? >> >>Many didn't kibitz until out of book which was just fine, IMHO. > >That I mean is if they should use one of the ICC-compatible gui they will miss >their book since this is done by the gui. That is just a "turd design". What more can I say. The engine should be doing the egtb stuff _and_ the opening book. To have a common opening book interface makes no sense in my opinion, hence "turd design" And we all know that the design of a "turd" could be _far_ better than it turned out. :) > >I would guess that they can run their engine from commandline (how else would >they make automatic testing of progress etc.), so winboard/uci should be just a >few hours work. > >Odd Gunnar
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