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Subject: Re: Man vs. Machine - the curse.

Author: Mike S.

Date: 20:23:15 01/27/03

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On January 27, 2003 at 18:40:54, andrew tanner wrote:

>(...) Researchers have guestimated
>that a GM can cluster somewhere in memory 50,000 or so tactical positions. GM's
>of the past had to painstakingly play out these positions and train on actual
>chess boards whereas today's youth can view them with ease on a computer
>monitor.

Don't confuse tactics and patterns. Tactics always have to be newly calculated
otb., except it's a known opening line. Remembering patterns helps to recognise
types of typical combinations (but I'd "guestimate" these are less than 50.000
:o)), like smoothered mate, Nc7+ fork and the like. But that doesn't replace
precise calculation on the new *unique* positions you get in the game - it just
tells when it's time to look for such a combination.

>Theoretically, computer
>assisted chess training can familiarize a player with hundreds of thousands of
>tactical positions (stored as .fen for instant recall). It is my belief that a
>player with such training will emerge on the chess scene sometime soon and score
>a rating higher than Kasparov's record.

I don't think so, for the reason explained above, and also it's basically not so
different from replaying games from books and magazines (only more comfortable
with the variantions etc.). You can only learn a certain amount of things in a
given period of time... The fact that I can browse through a complete game, by
keeping my finger on the mouse, in a few seconds, doesn't mean I can learn
anything faster...



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