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Subject: Re: Programs would have great difficulty finding the right idea !

Author: Jorge Pichard

Date: 12:52:21 03/18/03

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On March 18, 2003 at 15:47:53, Jorge Pichard wrote:

>This is a very difficult position for most chess programs.
>
>[D]8/8/6k1/2p1p3/2P1P1K1/3N4/8/b7 w - - 0 1
>
>This position was given by Pachman in the third volume of his "Complete
>Chess Strategy" trilogy to illustrate a position where a computer
>would have great difficulty finding the right idea.  In fairness,
>it might be added that most humans would fail this particular test;
>indeed in the game Pachman grabbed the pawn. 1.Kxc5?
>
>This obvious, materialistic move throws away the win' "White's
>c-pawn cannot be advanced to the queening square without the help of
>the king, but this allows Black to counter by attacking the e-pawn"-
>Pachman.
>
>
>Supposing it were instead Black to move, the following variation is
>enlightening:
>
>1... Bd4 2. Ne1 Bf2 3. Nf3 Kf6  or 3...Bd4 4. Kh4+ Kf6 5. Kf5
>4. Kh5 Bg3 5. Nh4 Bf2 6. Nf5 Bg1 7. Nh6 Bd4 8. Ng4+ Ke6 9. Kg6
>
>[D]8/8/4k1K1/2p1p3/2PbP1N1/8/8/8 b - - 0 9
>
>White will now play Kf6-h7-g5+, etc and win easily. However,
>if there were no black pawn on c5, then Black would have sufficient
>counterplay to hold the draw, since his King could use the c5-square
>to attack White's pawns.
>
>Thus in our start position, White should NOT take the c-pawn, but
>instead make progress on the kingside by manoeuvering his knight.
>
>[D]8/8/6k1/2p1p3/2P1P1K1/3N4/8/b7 w - - 0 1
>
>Pichard.



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