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Subject: Re: "Chatter" is very important. Another point.......

Author: Jeroen van Dorp

Date: 15:58:44 04/20/03

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Let me elaborate. I think it's a bad idea to give comment during a game. I think
it teaches nothing but the wrong things.

The biggest problem most moderate chess players have is to play in a structured
way, to visualize and work their way to standard situations where one can
develop a combination, or gain positional advantage etc.

The chatter (or kibitzer) feature could well make that even worse: during the
execution of a plan you're continuously getting feedback about the flaws. This
is a bad training strategy.

I think it's important for training purposes to develop and execute a plan, and
see afterwards if it worked out OK or not, and not *during* the execution, which
will make most players start wandering from pointer to pointer, stray from their
plans and thus from structured playing.

Most teachers will explain you a principle, let you execute it without
interfering, and have you tell afterwards what you thought. _Then_ they'll give
positive and negative feedback, not _during_ the training.

You shouldn't follow in-game instructions, you should learn to play in a
structured way and think *clean*.

The best options are after-game analysis and good handicap modes to give a chess
player of any strength (expert and newbee alike) a chance to try out tactical
ideas, and check afterwards where the flaws are.

So all I wanted to say was: you may ask comments on an IMO bad idea, but with
those comments even a bad idea doesn't become a good idea.

Of course: YMMV. Each his own opinion. No offense.

J.



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