Author: Jeroen van Dorp
Date: 15:58:44 04/20/03
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Let me elaborate. I think it's a bad idea to give comment during a game. I think it teaches nothing but the wrong things. The biggest problem most moderate chess players have is to play in a structured way, to visualize and work their way to standard situations where one can develop a combination, or gain positional advantage etc. The chatter (or kibitzer) feature could well make that even worse: during the execution of a plan you're continuously getting feedback about the flaws. This is a bad training strategy. I think it's important for training purposes to develop and execute a plan, and see afterwards if it worked out OK or not, and not *during* the execution, which will make most players start wandering from pointer to pointer, stray from their plans and thus from structured playing. Most teachers will explain you a principle, let you execute it without interfering, and have you tell afterwards what you thought. _Then_ they'll give positive and negative feedback, not _during_ the training. You shouldn't follow in-game instructions, you should learn to play in a structured way and think *clean*. The best options are after-game analysis and good handicap modes to give a chess player of any strength (expert and newbee alike) a chance to try out tactical ideas, and check afterwards where the flaws are. So all I wanted to say was: you may ask comments on an IMO bad idea, but with those comments even a bad idea doesn't become a good idea. Of course: YMMV. Each his own opinion. No offense. J.
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