Author: Drexel,Michael
Date: 14:54:51 10/02/03
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On October 02, 2003 at 16:05:54, stuart taylor wrote: >On October 02, 2003 at 05:32:56, Drexel,Michael wrote: > >>On October 01, 2003 at 19:45:38, Roger D Davis wrote: >> >>>On October 01, 2003 at 16:51:51, Vincent Lejeune wrote: >>> >>>>20 years ago, an home computer, who run a chess engine, weight about 1600, now >>>>about 2600. >>>>What will be strenght of chess computer in 2013 ? >>>> >>>>Please give your oppinion ... >>>>(3100 is tempting :o) ) >>> >>>Problem is, in the past there was something to shoot for: Grandmaster moves >>>definitely better than those produced by computers, even at shorter time >>>controls. However, soon we'll be in a phase where it's no longer clear that >>>grandmaster moves are superior. In fact, we might be entering a phase where >>>there are only stylistic differences between programs. That is, computers might >>>be able to find, for many positions, multiple good moves that all represent >>>perfect play because they all draw. >> >>That is not perfect play. The goal in chess is to beat your opponents(IE to get >>as many points as possible) and not to never lose against any opponent. >>In order to do that you have to pose him/it problems he/it is not able to solve. >> >>No one knows, because no one knows what the >>>whole chess tree looks like, and never will. >>> >>>roger > >If you have a chess program which NEVER EVER loses, then I think it will easily >surpass 3000 any time. Not necessary, the 'ELO-debate' is nonsensical. All depends on the opponents it would have to play. >It will obviously present many problems too, as that ability is a necesity to >never ever lose. In principle you are wrong here. Just imagine a 32-piece tablebase which selects the move to play amongst all equal possibilities completely by random. In most of the games I would easily get a draw against it. This is of course an extreme example. Michael >S.Taylor
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