Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: The biggest failure of all times

Author: Daniel Clausen

Date: 03:22:52 10/08/03

Go up one level in this thread


On October 08, 2003 at 04:02:33, martin fierz wrote:

>
>>The program was conceived by a Dutch engineer, namely myself,
>>who thought maybe chess could be solved in a similar way
>>as 4-in-a-row.
>
>4 in a row was solved by many different people by a simple brute force search.
>do you really intend to do the same with chess?

Just a small addition: There are also people (I think Viktor Allis is one of
them) who solved 4-in-a-row with a lot of game-specific knowledge which solves
_many_ positions very elegant. All he had to add was a search, which solved the
rest. (which was _far_ from brute force) He wrote an interesting paper about
that work, but I wouldn't be surprised if you (martin) read that already. :)

Surely chess is a whole other story and whether similar (in nature)
game-specific knowledge exists is at least questionable. It's not completely
impossible though in my opinion - at least for certain end game types or similar
things.

Sargon



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.