Author: Heiko Mikala
Date: 07:22:26 11/08/98
Hi everybody! A few days ago I started to let my program play at FICS. As most of you may know, most of the games at FICS are played using Fischer Time Control, like for example 2 12 (meaning 2 minutes for the whole game plus 12 seconds after every move). Consequently I had to implement support for this time control, but in the first step only made a quick hack: I use normal Blitz time-usage for every move, then add the x seconds to the remaining time and use normal Blitz time-usage again for the next move. Obviously this is sub-optimal. It should be easy to find a better solution, but as I know that many other programmers let their programs play at the servers, my question is: How did others implement Fischer-Time Control in their programs? Any good ideas/tricks? Thank you all, Heiko.
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