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Subject: Re: Interesting position for engine eval testing

Author: martin fierz

Date: 09:15:07 10/15/03

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On October 15, 2003 at 10:55:29, Robert Hyatt wrote:

>On October 15, 2003 at 04:44:11, martin fierz wrote:
>
>>On October 15, 2003 at 01:23:33, Slater Wold wrote:
>>
>>>On October 15, 2003 at 00:53:32, Jim Monaghan wrote:
>>>
>>>>Here's an interesting position for engine eval testing:
>>>>
>>>>[D]3r1brk/pp3p1p/8/2pP1P2/2Pn4/6nP/PP4B1/R2Q1RK1 w - - 0 26
>>>>
>>>>
>>>>It would be interesting to see what different engines see and conclude about the
>>>>above position. Will the score consistently drop over time? Could White have
>>>>held?
>>>
>>>I believe at the very least, it's a draw.  But I didn't look at it too terribly
>>>deep.
>>
>>why do you believe that it's at the very least a draw? because all engines give
>>a positive score on this position? i find it interesting that they all correct
>>there score ever lower when searching deeper. would be interesting to see what
>>happens when you continue...
>>
>>cheers
>>  martin
>
>
>My thinking would be this:  If black can't win _quickly_ the queen is going
>to tell the tale over a longer game, and it can produce enough threats and
>attack in so many directions, it will likely pick up a pawn here and there
>if not more.  I've not seen many (or any that I can actually recall) games
>where one side had a significant material advantage and still lost a long
>struggle.  Queen sacs to force mate or whatever, yes.  But here, given the
>choice, I think I'd rather have white, cramped as it is.

whenever i see a position where the side with less material has significant
compensation (like here, and like the machines also think - after all this is a
-4 in material for black, but the scores are around -2), i'd rather play out a
few moves in the analysis than let the machine think for an hour in the initial
position; to get a feeling of what is going on here. i did this against ruffian
playing white, (of course, i would take back moves, and of course, i used
ruffians suggestions in the pv too.., kind of ultra-advanced chess :-) - with
10s/move on a P4 2.4GHz.
after
1.Rf1-f2 Bf8-d6 2.b2-b4 Rd8-e8 3.b4xc5 Bd6xc5 4.Kg1-h2 Re8-e2 5.Rf2xe2 Nd4xe2
6.Bg2-f3 Bc5-d6 7.Kh2-g2 Ne2-f4+ 8.Kg2-h2 Ng3-e2 9.Kh2-h1 we agreed to a draw.
this line is probably crap, but it just shows how quickly black can get
something going against the white king (2.b4 is probably a mistake, only
activates black's bishop).
another attempt, forcing ruffian to play 1.Re1 as suggested by the programs
tested by slater:
1.Rf1-e1 Bf8-d6 2.Qd1-a4 (this was ruffian after 20 minutes, rest of the game at
10s/move again) Ng3-e2+ 3.Re1xe2 Nd4xe2+ 4.Kg1-f2 Ne2-d4 5.Kf2-f1 Rd8-e8
6.Qa4-d7 (with a 0.00 score already) Bd6-h2 7.Ra1-e1 Re8xe1+ 8.Kf1xe1 Rg8xg2
9.Qd7-d8+ Rg2-g8 10.Qd8-f6+ Rg8-g7 11.Qf6-d8+ Rg7-g8 12.Qd8-f6+ and another draw
again, this is no real analysis, but just goes to show how quickly black can be
very ok here.

last attempt, ruffian @1 min/move after 1...Bd6 again, with it's scores in
brackets:
1.Rf1-e1 Bf8-d6 2.b2-b4 (+1.60) Ng3xf5 3.b4xc5 (+0.80) Bd6xc5 4.Kg1-h1 (+0.30)
Rg8-g3 5.d5-d6 (+0.06) Bc5xd6 6.Re1-e4 (+0.15) Bd6-c7 (+0.03) 7.Ra1-b1 (+0.03)
b7-b6 8.Re4xd4 (-0.28 - aha!) Nf5xd4 9.Qd1-f1 (-0.34) f7-f5 10.Qf1-e1 (-0.32)
Rd8-g8 11.Qe1-e7 (-0.54) and i left it at that, as i guess the point is proven.

note that all slater's programs want to play 1...Ngxf5 after 1. Rf1-e1. looks a
bit like computer-like greed to me. i quite agree that black has to get
something going against the white king here, and he shouldn't worry about that
measly pawn :-)

cheers
  martin



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